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May 31st, 2001

Game Type: First Person Tournament Shooter
Platform: PC
Developer's Website: Epic Games
Video Demos

 


Overview

I was a bit disappointed by the first Unreal game. Yeah it had amazing graphics and realistic AI but what happened to everything else? The scripted sequences were few and far between and game play just got boring after a while. To say the least I had low expectations for Unreal Tournament (UT). I should have shed my skepticism and just played it. I was pleasantly surprised because UT has some of the best weapon balance of any multiplayer game I've ever played. The new engine is amazing and the game modes are to die for.


UT has the standard, everyday weapons found in most FPS and then some weapons that are rather unique. You have the standard pistol, rocket launcher, mini gun, and sniper rifle and each is quite lethal when handled properly. Among some if the newer weapons are the flak cannon (a shotgun type weapon) the redeemer (basically its the BFG10k on steroids) and some energy weapons. What's most amazing is that all these weapons have secondary fire modes which adds a new devastating twist to fragging your opponent. My personal favorites are the sniper rifle, the flesh ripping mini gun, and the surprisingly accurate enforcer (handgun). The only weapons I didn't like were the Redeemer since it can kill the person holding it, and the rocket launcher for the same reason.


Did I mention that all these weapons are balanced? No single gun is the best and each has the ability to carry the day for you, even the pistol. It's common to see players using different guns and different styles of playing in one game. UT quite possibly has the best weapon balance of any FPS out there.


I'm not going to talk much about the graphics because words simply don't do them justice. The game looks good in low resolutions with 16bit colors and looks drop dead gorgeous in high resolutions in 32bit mode. I've been killed a number of times because I had to stop and stare at the architecture. The textures in the game are extremely realistic and will draw you into the world of UT. The characters are modeled well and the sound is superb. I especially like the sound of the announcers menacing voice saying things like "Rampage" and "Congratulations, You're the Winner".

 

The only thing I don't like about the game is that the command menus are mouse driven and can be cumbersome to use in the heat of battle. Also, This IS the unreal engine so Glide users will generally get better performance than Direct3D users. This is not always the case, however, as I have had better framerates with direct3D.


Now on to the play modes. Naturally there are the standard deathmatch, team deathmatch, and CTF modes that are now standard with most Multiplayer games. Where UT really shines is in the Assault and Domination game types. In Domination you need to capture and hold certain points on the map. The more locations you hold at a time the more points you get. Usually the first team to 100 points wins. There is a lot of strategy involved and you have to do more than kill everything that moves. Personally, the strategy aspect of Domination takes away from the fun for me. I would rather run around and blow stuff up instead of capture and holding specific points.


In Assault (my favorite mode) you ,uh, assault things and, uh, blow stuff up. Your team is given objectives to complete while the opposing team tries to keep you from achieving them. After you've accomplished all the objectives the roles are reversed and your team is on defense. Whichever team achieves the objectives in the shortest amount of time wins. The objectives are either to blow something up, flip a switch or get to a certain point. You can fight on trains, under water, and even storm a beach like the opening scene of Saving Private Ryan. The maps are amazing and innovative in the Assault mode, which simply added to its appeal for me.


I have mixed feelings over the playability for Christians in this game. The violence level is quite high. Blow someone up with a rocket launcher and pieces fly everywhere, bouncing off walls complete with a trail of blood. Shoot someone in the head with the sniper rifle and their heads will pop off with the announcer saying "headshot". Heads will also roll if you get enough headshots with the enforcer or hit someone in the neck with the ripper. There is a small amount of swearing in the pre-canned taunts, but fortunately you can turn off the more "mature" taunts. They are not off by default, however, so be wary the first time you boot up.


So do I recommend this game? Yes and no. If you can't get past the violence, this game clearly isn't going to be a good idea. It's the great AI, the superior game play, the sheer fun and excitement of the game itself that makes it so appealing. If that's all there was to the game, it'd be a great choice for any Christian. But the graphic nature of the violence clearly make this an issue with many Christians. It would have been nice if the makers of UT had allowed the graphic violence to be turned off along with the mature taunts.

by Michael Williams



Final Score

Highlights: The game engine is amazing, excellent AI, High replayability

Lowlights: The menu driven commands are cumbersome. Can't turn off the bloody and gruesome death graphics.

Hints:  Keep moving. If playing online, try shooting where the person will be 1/2 second later.

Recommendation: If you can get past the graphic violence, this game offers a lot and is worth the purchase price.

Age Appropriateness: Teens 17+ (a graphcially violent game, some "mature" taunts)

Christian Sense (CS): 2.5- the graphic nature of "gibbing" someone and the "mature" taunts bring this one down from neutral.

Game Engine (GE): 4- One of the best uses of the Unreal engine made

Game Play (GP): 5- Perhaps the best of its kind ever made.

Overall: 3.8

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