Copyright Information

  

Ultima Online

Game Type: Online Multiplayer RPG

Platform: PC

Developer's Website: Origin

Game Site: Ultima Online

For a full explanation of our ratings system, click here

This game could be called the "Mother of all massively multiplayer online graphical games."  Since its opening three years ago, this game proved that you can get hundreds of thousands of people to play online games.  The most successful games previous to this entry into the online gaming world counted success in the tens of thousands. Even with fierce competition from EverQuest and Asheron's Call, Ultima Online has continued to grow and might still be the largest (Verant and Origin both claim their games are the biggest).

The game is based on the Ultima world originally created by "Lord British" when computer games were still dots on the computer screen.  This series of games is known for its innovations and its for being the best of their genre.  By the time UO was conceived the series was a franchise and had a huge following.  The success of UO was even greater than the Origin folks expected.  In fact some thought the exercise would end up being a flop.

Well, the sudden flux of graphical online RPGs can be credited to the success of UO (as UO can credit its success to the previous successes of free MUDs, professionally done text based games, GemStone III, DragonRealms, and last but not least the mother of all graphical online games, Neverwinter Nights on AOL). They proved there was lots of money to be had in this market.  EverQuest proved that there was room for another big game and Asheron's Call is proving that there is room for a third.  There are a number of other games in this genre slated to come out in the next year or two.  It'll be interesting to see how much room is left in the market for them.

UO by today's standards is very dated in it's graphics.  The view is from the top down and from a bit of an angle so you see the top of everything.and one side.  The graphics are also all bit-mapped instead of being true 3D images.  Nevertheless the game when it came out was state-of-the-art and it's proven its ability to survive in the face of games with better looking graphics.

In UO, you choose your character (always a human) and develop your character by doing things.  If you want to be the best at making armor, you make armor.  If you want to be the best fighter, you fight things.  This is one of the charms of UO and it's one of the more annoying aspects of the game.  Your character has a finite amount of overal skill it can learn.  When you learn more in one skill than is allowed overall for your character, another skill loses experience and drops.  Unlike most MUD style games you can't continue to improve your character forever.

However, UO offers things that the other graphical online games don't.  In UO the characters are integrated into the online economy.  Players are able to make most things (bread anyone?) and become the best at it that your character can be.  If you want your character to become the best at fighting (Got tired of making bread), you just start concentrating on improving those skills until you get the be the best at killing things.  So, if the idea of making stuff in the game appeals to you, UO has the best system in place of any current graphical online game (Arguably some of the text based games out there do this much better than UO).

Another unique thing about UO is your ability to buy ships and houses and shops to build in the game.  This is neat but it's also a bit odd.  There's little restriction on placing your house or shop and you can find them in odd places or you can find that the world is overrun with buildings, making it difficult to get around.

As far as what it offers for Christians, the game is typical of most major RPGs.  It's world is generally a fantasy world that's an expression of the bits and pieces of ideas, religions and cultures of the designers.  Where the designers felt something was cool, they added it into the game.  So, you'll run into things that aren't particularly Christian and you'll sometimes get the impression someone is making Christians the target of some secret (or not so secret) joke.  But then you'll find that true for a number of other philosophies and ideas.  This game holds not dark agenda except to make money by being fun.  

Still, it's not designed to help you build a Christian oriented character so you'll find your choices along this line very limited.  The presence of magic will bother some Christians.  Violence is not very graphic in the game and occultic innuendo is relatively non-existent.

 

Final Score

Highlights: ?Ability to make stuff. It's been around for a long time (relatively speaking) and is a well developed world.

Lowlights: Very dated graphics.  Limited character development.  Lack of other races than human.

Recommendation: If you really want to play an online RPG and you must have a top-down viewpoint, this is a classic.  It doesn't offer much for Christian play, however.

Christian Sense (CS): 2

Game Engine (GE): 2.5

Game Play (GP): 3.5

Overall: 2.6