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EverQuest

Game Type: Online Multiplayer RPG

Platform: PC

Developer's Website: Verant

Game Site: Everquest

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EverQuest has been a phenomenon in the online gaming world.  Currently it's probably has the largest number of subscribers and players of any massively multiplayer online game.

What sets EverQuest apart from Ultima Online (they still claim to have more subscribers), is that EverQuest is a first person perspective game and it offers more unique races to play than UO.  Gameplay is more straight forward and follows the typical level progression found in nearly all other RPGs.

EverQuest owes a lot to the venerable MUD community who frequented the many text based RPGs in the years prior to UO and EverQuest.  The game can be accurately described as a graphical MUD.  It's combat is simplistic but that also makes it relatively easy to learn.

The world of EverQuest is quite large and the world heavily populated with creatures to fight.  There are a number of different races to choose from making it strangely unique in the world of massively multiplayer online graphical games.  Asheron's Call and UO only let you play human characters.  The norm for the old style MUDs allowed you to pick from dozens of Races. While EverQuest doesn't let you pick from dozens of races this is a major difference that attracts players to EverQuest compared to its rivals.

The game's graphics are somewhat clunky compared to normal off-the-shelf games today, but compared to Asheron's Call and UO and Meridian 59 (snuck that one in there for all you old timers) it's pretty good. The interface is generally pretty good with ways to lay out your screen that gives easy access to most game functions.

EverQuest has recently put out an expansion to their world called the "Ruins of Kunark."  Like the original game you must buy a boxed version before you can play online.  The cost for playing online is the typical $10/month. The boxed games come with several months of "free" online gameplay.  They don't have a single player game so you must play it online.

Gameplay is very similar to MUDs in that you go out, find a creature to fight and then you start fighting it.  In EverQuest, like most MUDs, you begin the attack and they your character automatically attacks over and over.  No need to click or guide the fighting.  This automaton fighting is pretty shallow stuff but the fighting isn't quite as boring as you might think.  You still have to pay careful attention to what's going on so your mind remains active.  Even so, this is one of the major criticisms of the game.  Yet that hasn't stopped it from getting hundreds of thousands of subscribers.

From a Christian perspective the game isn't much different than any other RPG.  It has its fantasy gods, its magic and its bizarre mix of certain pieces of various religious and cultural groups.  It's not hard to find the influences of Christianity or far eastern mystical religions.  There's not particular theme here.  It's just a grouping of what the designers thought would make the game "cooler."

One annoyance is the way female characters are "drawn" in the game.  Despite your choice of armor, it seems that all women wear scant clothing designed to accentuate their voluptuous bodies.  Probably pretty cool for teens and young adult boys/men who enjoy the titillation, but it's a bit insulting to women by portraying them as sexual objects exclusively.

Final Score

Highlights: Only online RPG currently that has all the major RPG races. Fighting takes no brains. Game encourages you to work in groups which is what makes these games so enjoyable.

Lowlights: Game forces you to group up with others at higher levels.  Otherwise you die a lot and that leads to some seriously frustrating moments for players.

Hints:  Plan to hunt in a group so make friends early on.

Recommendation: Not much in it for Christians but it's a fun game nevertheless and if you can get past the obvious problems you'll find this a fun and rewarding game.

Age Appropriateness: Young Teens and older (though if you don't like the way women are "drawn" in the game the age Appropriateness should be higher)

Christian Sense (CS): 2 – As a typical MUD experience it's a mixed bag of philosophies and cultural ideals.  Mostly easy to ignore but occasionally that's impossible.

Game Engine (GE): 3 – It's adequate but not particularly impressive compared to what's on the shelf today.  Compared to other current online RPG's it's among the best you can find..  

Game Play (GP): 4 – Despite its weaknesses the game delivers.  Being the first of its kind (first person perspective) gives it the extra edge here over Asheron's Call.

Overall: 3.3 – Perhaps overall the better experience among the major online graphical RPGs, it doesn't offer much opportunity for Christians to play Christian-oriented Characters.